Accessories
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Material-driven accessories developed through casting, hand-finishing, and iterative making.
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Accessories generated through parametric workflows in Rhino and Grasshopper, visualized through rendering.
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A selected wearable exploring material behavior and form in relation to the body.
Past Projects
Computational Form
Parametric workflows in Rhino and Grasshopper, translating algorithmic logic into wearable accessories
Metal work
Handcrafted metal accessories developed through silver and white brass casting.
Wearable Experiment
Exploration of material transformation and environmental narrative through form, structure, and symbolism