Accessories

  • Material-driven accessories developed through casting, hand-finishing, and iterative making.

  • Accessories generated through parametric workflows in Rhino and Grasshopper, visualized through rendering.

  • A selected wearable exploring material behavior and form in relation to the body.

Past Projects

Computational Form

Parametric workflows in Rhino and Grasshopper, translating algorithmic logic into wearable accessories

Metal work

Handcrafted metal accessories developed through silver and white brass casting.

Wearable Experiment

Exploration of material transformation and environmental narrative through form, structure, and symbolism